At DrupalSouth 2010 (Wellington) after LCA2010, Peter and I implemented a Drupal module as a practical example of how the OQGRAPH engine can be used to enable social networking trickery in any website. The friendlist_graph module (available from GitHub) extends friendlist, which implements basic functionality of friends (2-way) and fans (1-way) for Drupal users.
The friendlist_graph [...]
Antony has done a bit of magic, considerably speeding up inserts. Since the base implementation does not have persistence, insert speed is particularly important. Copying the 2×89,051 edges for the Tree-of-Life example is now near-instant.
The delete bug has been fixed.
There’s a new Maze example in the OQGRAPH trunk on Launchpad, first introduced in my MySQL [...]
Only a few weeks after Walter’s session on Multi-Master Replication with MMM and thanks to the great gang at MySQL Docs (my colleagues from long ago!) I’ll be doing a MySQL University session in a few days, about the GRAPH computation engine. From talks/demos I’ve done about it so far, I’ve learnt that people love [...]
At this point we have a 32-bit and a 64-bit Linux binary tarball, should work on most Ubuntu and CentOS and the like (I tested a few). Possibly OSX coming. Not sure on Windows right now.
For further details and download links, see yesterday’s release post.
It’s time to play! A special thanks particularly to Antony Curtis for the excellent smart and actually very speedy coding, and for just being a great guy to work with. If you would like to utilise his ace MySQL knowledge and coding skills, do talk to me!
Right now, we have a source tarball available for [...]
Antony and I are busy getting the Open Query GRAPH Engine code ready so you all can play with it, but we needed to test with a larger dataset to make sure all was fundamentally well with the system.
We have some intersting suitable dataset sources, but the first we tried in ernest because it was [...]
The GRAPH engine allows you to deal with hierarchies and graphs in a purely relational way. So, we can find all children of an item, path from an item to a root node, shortest path between two items, and so on, each with a simple basic query structure using standard SQL grammar.
The engine is implemented [...]